Structure plays

Light - Heavy

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Licence 1, 2nd Semester
February 2025
Coordinating professor: Joanne Vajda

The two-week exercise explored the Light/Heavy concept. Using diverse references, we tested different approaches to express weight and perception.

Skywalks:
Starting from a material as heavy and inert as concrete, how can architecture become light enough to disappear or float? The project explores this paradox through a series of elevated pathways above a lake, designed to allow it to be crossed. By varying their heights, some of the structures appear to submerge into the water, creating the illusion of walking directly upon its surface, while others hover above it. This interplay between immersion and suspension invites reflection on the notions of weight and weightlessness.

TENT:
This project engages with the paradox between reality and perception. The metal and glass that form the dome appear weightless, allowing light to permeate the space, even though they are materially much heavier than the compressed earth bricks that compose the solid base supporting the structure and casting shadows beneath it.

Future ecosystems:
Inspired by Haus-Rucker-Co’s inflatable architecture, this project explores a quasi-immaterial form: a metallic, articulated framework that allows movement and supports a system of spheric and tubular elements composed of a thin pneumatic membrane. Within it unfold vast, indeterminate interior spaces, light and open in both form and function. The notion of lightness emerges from the absence of unnecessary boundaries; instead, a vast and transparent membrane appears to float in the air.


Monolith/Assembly

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Licence 1, 2nd Semester
March 2025
Coordinating professor: Joanne Vajda

The two-week exercise challenged our understanding of the Monolithe/Assembly concept. Using various references, we experimented with different approaches in an expressive manner.

The Void:
Inspired by OMA’s “Tres Grande Bibliothèque,” I experimented with assembling the non-existent. While assembly is usually seen as the addition of elements, I subtracted from a monolith, assembling the void in space. To visualize it, I first created a “reverse” model where the void became physical and the physical became void, allowing me to organize forms in space. This initial model then served as a mold for the second version.

Scaffolding:
Influenced by Yona Friedman’s theory of spatial cities, I treated scaffolding as an opportunity to explore modular and evolutive architecture. Within a permanent grid, different forms can be inserted or substracted, generating an infinite number of configurations.

Deformation:
Cedric Price’s flexible architecture in Fun Palace inspired my third project. Starting from a monolithic cube, I explored methods of deconstructing and reassembling it. By fragmenting the cube, I connected the pieces through a system of rotational joints, allowing movement and generating an infinite variety of forms depending on their configuration.